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Home Exercise Devices Exercising-apparatus-which-interacts-with-a-video-game-apparatus-during-exercise

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 Exercising apparatus which interacts with a video game apparatus during exercise

Details
Inventors: Haydocy, Christopher J.; Eberhart, H. Dwight; Caruso, Robert J.;
Assignee: Computer Athlete, Inc. (Dublin, OH)
Primary Examiner: Apley; Richard J.
Assistant Examiner: Richman; Glenn E.
Attorney, Agent or Firm: Gray; John L.

An exercise apparatus combined with a video game computer that allows the exerciser to interactively participate in the video game whereby the exerciser's advancement in the video game depends on his rate of exercise and hand-eye coordination. The exercise apparatus provides entertainment and a positive mental distraction from the boring physical exercising experience by enabling multi-sensor feedback between the user and video game simulation. This exercise apparatus has the ability to interface with any exercise device that the user prefers and it will also work with non-equipment exercising methods.

DETAILED DESCRIPTION The present invention is designed to provide entertainment and a positive mental distraction from the indoor physical exercising experience, by enabling multi-sensor feedback between the exerciser and a video game.
The exerciser has the ability to interactively participate with a video game, proportional to the amount of physical effort expended while exercising.
This invention has the unique ability of being able to interface with any existing exercise equipment, and it will work with non-equipment exercising methods also.
The person who is participating in indoor exercising, usually considers such programs (after a while) as boring and routine.
This invention will enable the exerciser to play a video game by him/herself or against other exercisers.
The other exercisers will also have to be using this invention and all of the inventions will have to be connected to each other.
The capability of being able to use this invention by yourself or with others will reduce the routine and boring nature of indoor exercise.
The present invention creates an added usefulness for a personal computer, video game computers, and indoor exercise equipment.
These types of products are found in a vast number of homes and are often under utilized.
The exercise apparatus consists of two primary parts.
(1) hardware which includes a movement sensor and feedback sensors for the exerciser, and (2) computer software which provides visual feedback and entertainment (via a video game context) to the exerciser.
The movement sensor currently used is an optical-interrupter circuit, but any other types of sensors such as magnetic induction detector, variable voltage generator, thermoresistor, or piezo-electric pressure-sensitive transducers could be used.
The other inputs from the exerciser are gathered through hand-operated micro-switches mounted in a strap that can either be hand held or attached to the exercise equipment (e.
g.
handlebars).
A standard analog input port on a computer is used to interface the sensors with the personal computer or to an input jack located on a video game computer



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