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Details
Inventors: Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.;
Assignee: Walker Digital, LLC (Stamford, CT)
Primary Examiner: Martin-Wallace; Valencia
Assistant Examiner: Paradiso; John
Attorney, Agent or Firm: Santisi; Steven M., Alderucci; Dean

A slot machine networked to a central server receives preference data corresponding to a player from the central server and configures the game to match the received preference data. The player inserts his player tracking card into the slot machine, which transmits player identification data to the central server. The central server transmits player preference data and casino preference data for that player to the slot machine for configuration. While the player plays the slot machine, the slot machine transmits data about the player's performance to the central server. The central server determines appropriate casino preference values based upon the player's performance and transmits those values to the slot machine for configuration.

DETAILED DESCRIPTION Introduction Systems consistent with the present invention allow casino players to set player parameters easily, such as game type, language, and payout options, to preselected player preferences.
In such systems, one or more slot machines are networked to a central server that stores information about player preferences.
After a player inserts a player tracking card into a networked slot machine, that slot machine reads and transmits the player's identification number to the central server.
The central server accesses and transmits player preferences associated with the received identification number to the slot machine.
The slot machine receives the player preferences from the central server and configures the game to operate according to the received player preferences.
The present invention also allows slot machines to modify casino parameters, such as hold percentage, complimentary award rate, and game eligibility, to casino preferences according to the performance of casino players to enhance their play experience.
The networked slot machine transmits to the central server a player identification number and performance data for a casino player.
The central server receives the player identification number and performance data, determines appropriate casino preferences, and transmits the casino preferences to the slot machine.
The slot machine receives the casino preferences from the central server and configures the game to operate according to the received casino preferences.
System FIG.
1 illustrates a block diagram of a system 100 consistent with the present invention.
System 100 includes slot network server 110 networked with slot machine 120.
Although FIG.
1 shows only one slot machine 120, many slot machine are typically connected to network server 110.
The term "slot machine" as used in this specification refers to any programmable gaming terminal controlling a random or pseudo-random event in which one or more players can bet on the outcome of the event



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