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Home Exercise Devices2 Method-of-playing-a-board-game

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 Method of playing a board game

Details
Inventors: Jova, Fernando J.;
Assignee:
Primary Examiner: Layno; Benjamin
Assistant Examiner:
Attorney, Agent or Firm: Willian Brinks Olds Hofer Gilson & Lione

A board game of the type which combines the use of a game board having a playing surface divided into large numbers of subunits with one or more playing pieces which are movable over the playing surface from subunit to subunit during the course of a game in order to achieve a particular objective. The game includes a random movement piece movable periodically in an unpredictable manner during the course of the game and one or more counters for each player which are also movable periodically during the course of the game. The object of the game is for a player to move his counters so as to interact with the random movement piece in a specified manner and to then move the counters to an exit position on the game board, and the first player that moves all of his counters to the exit position wins the game.

DETAILED DESCRIPTION The present invention provides a game of the type in which players move one or more playing pieces or "counters" over the playing surface of a game board in an effort to be the first player to achieve an objective, and which combines elements of chance with a substantial amount of skill.
A board game according to the present invention is generally intended to be played by two or more players and comprises a game board having a playing surface which includes a plurality of subunits thereon, one or more random movement pieces movable periodically in an unpredictable manner from subunit to subunit during the course of the game, one or more counters for each player which are movable periodically from subunit to subunit during the course of the game from a starting position toward an objective, which objective includes an interaction with at least one of the one or more random movement pieces, first designating means for designating the movement of the one or more counters, and second designating means for designating the movement of the one or more random movement pieces.
In the board game of the present invention, the first player to achieve the objective with each of his one or more counters wins the game.
Achieving the objective, however, includes an interaction between each counter and a random movement piece; and because the one or more random movement pieces are periodically moved during the course of the game, the counters must "chase" after a random movement piece in order to interact with it.
The necessity of interacting with a piece which moves periodically in an unpredictable manner during the course of the game introduces a substantial amount of skill into the game with regard to the movement of the counters by the players, and results in a game which is highly competitive and fun to play.
In accordance with a presently preferred embodiment of the invention, the playing surface is divided up into a large number of subunits such as an array of 21 squares by 21 squares



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