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 Proxy player machine

Details
Inventors: Graves, Gordon T.; Watkins, Gary W.;
Assignee: Multimedia Games, Inc. (Tulsa, OK)
Primary Examiner: O'Neill; Michael
Assistant Examiner:
Attorney, Agent or Firm: Head, Johnson & Kachigian

An electronic or mechanical device that acts as an automated agent enabling clients to participate in a game of chance even though a client is not present at the site of the game. The device is located at a site where a game of chance takes place. The device acts as a proxy player by purchasing wagering chances, playing those chances, and reporting the results of those games of chance to clients who are not present at the site where the game takes place. The proxy player may learn a client's preferences and play a game without further input from the client while making gaming decisions according to those preferences. The device enables individuals to participate in games of chance, such as bingo or other types of games, even though they may be outside of the jurisdiction where such games are permitted.

DETAILED DESCRIPTION Consequently, there is a need for an efficient way to empower a proxy player at a gaming hall so that he or she can economically and practically play a game on behalf of numerous remote clients or home personal computer users located throughout the country.
Therefore, a computer user at home need not be playing but instead merely observing the results of the game which the automated and empowered proxy player is playing on his or her behalf at the gaming hall.
In order to fully comply with the proxy play restraint, and still offer the on-line home computer user or client the full entertainment value of a fast moving, challenging game, the empowered proxy player needs to be able to make relatively sophisticated decisions and perform relatively complicated tasks.
In order to so empower the proxy player, an automated Proxy Player Machine is provided, which, in its preferred embodiment as described herein, uses off-the shelf computer equipment, software, and peripherals along with custom applications software.
In the past, people unable to attend a bingo hall have given money to bingo hall attendees to buy bingo cards and play the cards on their behalf.
Recently, many manufacturers have developed microcomputer-based electronic player stations (EPS's) that are capable of automatically playing hundreds or thousands of cards on behalf of a single operator.
Consequently, an EPS operator can play cards on behalf of many others who are not present.
In this case, the EPS operator acts as an agent or a proxy player on behalf of those remote clients who are not present.
Applicant's Proxy Player Machine is a proxy player computer/communications system that sends an electronic signal from the EPS proxy player to the remote client and either prints or displays for the remote client a receipt that contains a replica of the card or cards that are being played by the EPS proxy operator on behalf of the remote client before a game such as bingo begins.
The results of a bingo game, in terms of the balls drawn, are also transmitted by the Machine and displayed to the remote client



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